Today is International Women's Day!
International Women's Day has been celebrated yearly, in some form or another, since 1909. It found its home on 8th of March in 1910 and was later adopted by the United Nations in 1975. Originally a political movement, it's now a day to commemorate inclusivity and the achievements of women across the globe and to reflect on how far we've come and how we have to go in the pursuit of equality.
The people that we see as the public face of the studio are only a small fraction of the amazing talent, and badass female developers working at the studio. So, whether you're someone who regularly travels for lectures and takes part in interviews between deadlines, or you're someone who works hard behind the scenes, thank you so much being part of the games and contributing your voice to it. This is equally true of the brilliant female developers who have since begun new adventures elsewhere but made their mark on the games or studios.
International Women's Day has been celebrated yearly, in some form or another, since 1909. It found its home on 8th of March in 1910 and was later adopted by the United Nations in 1975. Originally a political movement, it's now a day to commemorate inclusivity and the achievements of women across the globe and to reflect on how far we've come and how we have to go in the pursuit of equality.
Today I want to thank all of the brilliant female developers, both past and present, who have worked on the "Tomb Raider" series or been a part of Core Design, Square Enix, Crystal Dynamics, Eidos Montreal, or Square Enix Montreal.
Crystal Dynamics' group photo celebrating International Women's Day 2020 / Source: @CrystalDyanmics |
The people that we see as the public face of the studio are only a small fraction of the amazing talent, and badass female developers working at the studio. So, whether you're someone who regularly travels for lectures and takes part in interviews between deadlines, or you're someone who works hard behind the scenes, thank you so much being part of the games and contributing your voice to it. This is equally true of the brilliant female developers who have since begun new adventures elsewhere but made their mark on the games or studios.
The "Tomb Raider" series has been so influential for so many people, and women especially; to have grown up with a video game character that I could see myself in was an amazing privilege and I'm grateful of the opportunity. The franchise has been thriving for the past twenty-four years, and I know a number of women who are now involved in continuing the brand had grew up with it. Thank you for your tireless work and allowing Lara to inspire more women.
The series wouldn't be the way it has been without you.
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